If you’ve been playing recent AAA games, you may have noticed a trend in snow covered landscapes. A few examples are Horizon Zero Dawn , Rise of the Tomb Raider and God of War . In all of these games, one thing stands out about the snow: you can create snow trails! Allowing the player to interact with the environment like this is a great way to increase immersion. It makes the environment feel more realistic and let’s face it — it’s just really fun. Why spend hours designing fun mechanics when you can just plop on the ground and make snow angels? In this tutorial, you will learn how to: Create trails by using a scene capture to mask out objects close to the ground Use the mask in the landscape material to create deformable snow Only show trails around the player for optimization Note: This tutorial assumes you already know the basics of using Unreal Engine. If you are new to Unreal Engine, check out our 10-part Unreal Engine for Beginners tutorial series. Getting Started ...
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